As a 3D Art Generalist, you will effectively collaborate with a wide range of disciplines such as product design, engineers, producers, product managers, and art direction to ideate, improve art pipelines, and build assets to define the future of VR.
Main day to day:
Creating content and procedural tools in Houdini (unable to share additional information), environment creation, creating assets such as buildings/structures/castles.
Responsibilities:
- Partner closely with the engineering and design teams to define and develop prototypes and polished content in Unity, Unreal, VR Shell, and proprietary VR world-building tools.
- Oversee and manage layout, implementation and optimization of environment and interactive objects (including models, textures and shaders).
- Manage external vendors and provide feedback on externally developed projects.
- Responsible for outlining asset authoring guidelines, process and pipeline as needed.
- Work with engineers and technical artists to inform asset creation pipelines.
- Asset optimization -- topology reduction, draw call reduction, texture baking, etc.
- Work closely with engineers to implement interactive objects and systems.
- Quickly solve issues with your cross-functional peers.
- Collaborate and iterate based on the team's needs.
- Demonstrates broad technical expertise to assist in a wide variety of technical and artistic tasks.
- Demonstrates strong time management and prioritization skills.
- Collaborate with stakeholders to develop task lists to ensure assignments are progressing in alignment with schedules, milestones and overall project goals.
We are a company committed to creating diverse and inclusive environments where people can bring their full, authentic selves to work every day. We are an equal opportunity/affirmative action employer that believes everyone matters. Qualified candidates will receive consideration for employment regardless of their race, color, ethnicity, religion, sex (including pregnancy), sexual orientation, gender identity and expression, marital status, national origin, ancestry, genetic factors, age, disability, protected veteran status, military or uniformed service member status, or any other status or characteristic protected by applicable laws, regulations, and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or recruiting process, please send a request to
HR@insightglobal.com.
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- 3 + years Houdini experience (be ready to complete demo in interview)
- 3+ years of experience in either game or film industries as a 3D artist
- Texture backing skills
- Python scripting experience
- LLM = large language model (Chat GPT, Lama2, etc.) Comfy UI. -
- Huggingface (any experience in either or all)
Environment specific experience (not interested in characters or animation)
Benefit packages for this role will start on the 31st day of employment and include medical, dental, and vision insurance, as well as HSA, FSA, and DCFSA account options, and 401k retirement account access with employer matching. Employees in this role are also entitled to paid sick leave and/or other paid time off as provided by applicable law.