We are looking for a well-rounded graphic artist focused on development of UI for a range of projects. We will be asking you to work within and help push forward the visual style (hierarchy of information, tone, iconography, motion design and more). You will be working closely with cross functional teams, art leads, art directors and product designers to help the team deliver best in class VR interfaces.
Responsibilities
Collaborating with Art Directors and Product Designers to deliver the look of the game's front-end
Work with a team of engineers and UI developers to ensure the final product reflects the design vision and delivers an intuitive user experience.
Develop art assets from concepts, sketches, layout, and to the final product.
Collaborate with UI designers on wireframes, mockups, and icons.
Ability to pick up new tools and techniques
Write documentation as necessary
2+ years of experience as a UI artist or graphic artist with illustration and iconography experience for 3D
Previous experience creating casual and/or mobile games or apps
Development experience on a wide variety of mobile platforms.
Experience using Unity UI engine.
Experience in 3D applications (Maya), Photoshop, Illustrator, and After Effects (Or equivalent motion graphics software.)
Benefit packages for this role will start on the 31st day of employment and include medical, dental, and vision insurance, as well as HSA, FSA, and DCFSA account options, and 401k retirement account access with employer matching. Employees in this role are also entitled to paid sick leave and/or other paid time off as provided by applicable law.